Sustainable Building Development and Construction Management through Virtual Reality Workspaces and Simulation
("VIRTUALITY")
Project Overview
The VIRTUALITY project aims the development of virtual reality (VR) infrastructure and knowledge on 3D/4D/VR modeling and building information models (BIM) for fully integrated and automated project processes (FIAPP) in construction management.
The following constitute the prime objectives of the VIRTUALITY project:
- To upgrade existing CAD-modeling lab facilities and to expand on scientific knowledge on 3D/4D/VR modeling,
- To integrate and automate processes in architectural and engineering design and construction,
- To develop fully integrated and automated processes for the management of construction,
- To enhance the theoretical and applied capabilities of local design/construction institutions and to improve the sustainability of design/constructed facilities,
- To facilitate knowledge transfer between academic and professional institutions and to migrate knowledge from other research projects successfully completed by the Principal Investigators to local practices,
- To develop academic material and case studies for instruction in university-level undergraduate and graduate courses.
As the Internet of things advances, the very notion of a clear dividing line between reality and virtual reality becomes blurred, sometimes in creative ways.
Geoff Mulgan, Chief Executive of the National Endowment for Science Technology and the Arts (NESTA) (1961-...).
Consortium Partners
- University of Cyprus,
Funding Agency
The VIRTUALITY research project was funded by the Cyprus Research Promotion Foundation through the 2006 National Research Call, under Grant ERYAN/0506/09.